Game Designer & Programmer
I make games / game prototypes for fun in my spare time, usually as a challenge from friends or colleagues. I currently do all sorts of work (in various employment sectors) but my most recent paid programming gig was developing navigational systems for maritime training. I have a Bachelors in Game Development and I have worked on many different types of games as both in the programming role and design role. Games technology and designs I have worked on include android, PC (with gamepads and without) and most recently HTC Vive. I've worked in Unity, Unreal Engine 4, Android Studio, and Godot, and I have worked with C#, C++, Blueprints, G-script, GDScript, Python, Kotlin, and with MongoDB.